Sunday, December 26, 2010

Top 5 video games for children

We present the top 5 video games which make great Christmas gifts for young children.

1.

More than one way to solve the problem: Create
Create
(Xbox 360, PS3 (PS Move enabled), PC, Wii)
The name of EA's puzzler is a bit of a cheat – you do more playing than creating with Create, but that doesn't stop it from being immense fun. Create challenges users to use their grey matter a little in solving its brainteasers and offers multiple solutions in most instances. The puzzles themselves are physics-based, and while they start out laughably easy, Create ramps up the difficulty overtime. The game also allows players to share their handiwork and solutions online. A pleasing diversion for players of all ages.

2.

Yes sir, I can boogie: Just Dance 2 will have the whole family up and dancing in no time
Just Dance 2
(Wii)
If the idea of the children sitting around after a massive Christmas lunch is an anathema to you, make sure you stick a copy of Ubisoft's world-conquering dance game under the tree. With its simple controls, easy co-op play and lengthy list of songs in which contemporary hits rub shoulders with vintage cheese, Just Dance 2 will have the whole family bopping in the living room in no time.

3.

Your new virtual friend: Young gamers will commandeer your TV this Christmas to play Kinectimals

Kinectimals
(Xbox 360 with Kinect)
It practically goes without saying that if you have any young children and you plan on buying a Kinect sensor, then Kinectimals should be at the top of your shopping list. The adorable fur-balls of the island of Lemuria are sure to win the hearts, minds and complete attention of the tots this Christmas. Be warned, however, Kinectimals game boasts surprising depth and hours of gameplay, so your TV may be commandeered for the entirety of Christmas day. 


4.

Delightful fun for gamers of all ages: Super Mario Galaxy 2 


Arguably the most essential title for Nintendo's Wii console from 2010, Super Mario Galaxy 2 is simply one of the best video games ever made. The latest game starring the portly plumber is vibrantly presented, boasts mind-bending level design and contains enough moments of pure joy to fuel a legion of Pixar films. It speaks to the genius of Nintendo that we could really recommend this title to anyone of any age, but for the purpose of this guide, Super Mario Galaxy 2 is sure to delight and bedazzle young gamers this year. 

5.
Zany fun for the whole family: Wii Party 
Wii Party
(Wii)
Nintendo hope to occupy your post-Turkey slump this Christmas with its latest family-friendly title. Send your Miis into competition in a digital board game, taking in some daft minigames along the way. There's too much reliance on luck, perhaps, with dice rolls dictating the flow of the game, but the minigames are easy-going fun and there's a sprinkling of great ideas. Plus, it's one of the few games you can have your Grandmother face off against Darth Vader in a present-stacking competition.

Friday, December 24, 2010

Merry Christmas!!!!!!!圣诞节快乐!!!!!Joyeux Noël!!!!Feliz Navidad!!!!!मेरी क्रिसमस!!!!

Merry Christmas to all my loyal Technoz', as u all can see the news has been dry lately but don't worry I'll get back to ''posting season'' soon.

I hope and wish u all enjoy ur Christmas. (Don't hit the drinks too much) coz u gotta wake up to read TechnoBizness!!


Enjoy!!

YungCeazer..........

Is WiFi the only answer?

With data use rocketing, will mobile networks be able to cope? The managing director of The Cloud says wifi is the best way to get the best experience.

 

 

The skyrocketing rise in the number of smartphones in use is leaving millions of people disappointed with the performance of the internet on mobiles. Whether it is downloading the latest app, searching the web or accessing social networks like Twitter or Facebook, clogged mobile networks will remind many of the M25 Christmas traffic. 

Smartphone ownership in the UK now stands at 15 million, having increased by 70 per cent over the past year. This Christmas alone, nearly a third of adults are expected to purchase a smartphone. The UK simply does not have the mobile infrastructure to cope with this rising demand. This leaves millions of us frustrated with our mobile internet experience.
As mobile companies compete over the increasingly lucrative smartphone market, some providers are beginning to offer unlimited mobile internet access across their 3G networks. This is a bold move and one that may win them market share. But given the current state of the 3G mobile internet experience, the move could leave operators unable to manage the increase in demand for data.

The problem is that the amount of data we’re using when we’re accessing the internet via mobile phones is already doubling every three months even before the explosion in smartphone purchases this Christmas. Our online activity is becoming increasingly demanding with larger downloads, the increased popularity of video streaming and the continued momentum of social networking via mobile. All these activities require large amounts of data usage and the 3G networks were not designed for such heavy data demands. Smartphones are up to 30 times more data hungry than traditional mobile phones resulting in a ‘clogging up’ of the 3G networks, similar in theory to a traffic jam on a busy road. As more people join the road, the sheer weight of traffic slows every individual journey down. Ultimately, this data crunch affects all mobile data users leaving us increasingly frustrated. 

This problem is only going to get worse, leaving users disappointed that their mobile internet experience is being limited in this way. Wi-Fi is another option, but many consumers do not realise the difference between 3G and Wi-Fi. Mobile Wi-Fi, just like a wireless internet connection on a laptop, allows users to connect to the internet on the go and is available through hotspots in public spaces. Wi-Fi delivers a more reliable and faster mobile internet experience than is currently available on 3G. Most smartphones are enabled with Wi-Fi so consumers just need to ensure the connection is enabled to make use of these services.
 
Applications such as Fastconnect will automatically log you on to Wi-Fi hotspots wherever they are available, so you don’t have to compete on the 3G networks. They’re ensuring that over the Christmas period, and going forward, Wi-Fi internet users have the quick and reliable mobile experience that they signed up for – and that their phone was designed to deliver.

Thursday, December 23, 2010

British workers are internet addicts

*Soz to all ma fellow Technoz, itz been a slow day and week altogether.

A survey has revealed that many will spend on average 10 hours worth of work related internet time while on christmas holidays. 

 

Britain is becoming a nation of work obsessed internet addicts according to a survey carried out by Demon Broadband

The survey found that advances made in remote access was encouraging workers to log-on and work from home more regularly. Of those asked in the survey four in ten said they would log on more regularly due to better access to work from home.
61 percent of workers admitted that they would be working at home at some point over christmas. Worryingly many admitted to working similar office hours from home.
Matt Cantwell, the head of Demon Broadband explained that advances made in technology were helping maintain the balance between work and family
”We can see from our research that new technologies, such as smartphones and faster internet connections, are allowing more people to work from home when they need to", and that "while these technologies can mean we’re constantly connected they also give us the much needed flexibility to keep on top of our work without having to disrupt family life by leaving for the office".

However this flexibility does mean that many who would once have previously kept their holidays free from work at home are now using remote access.

The smartphone has also had an impact on the Christmas holidays of British workers. The 'always on, always connected' nature of current generation smartphones mean work emails are almost inescapable, with few having the courage to turn the handset off entirely.

Ernest Doku of comparison site Uswitch.com said: "While many feel that they are being productive in replying to these messages when away from the desk, the reality is that we can neither focus on relaxing or attending to business by compulsively checking mail all of the time. Something as simple as adding an Out of Office signature to your account with a forwarding phone number leaves you reachable, but filters out those less pertinent messages easily."

For some the constant need to check office emails is becoming an addiction. The importance of seperating work from family life is becoming far harder to maintain with a smartphone in the pocket, research has suggested. One mobile expert, Alex Buttle of mobile phone comparison site top10.com explained that workers are becoming obsessed.

"The need to be connected can become an obsession, and checking work e-mails every five minutes while the turkey is being served up, could end up causing a family rift and spoiling Christmas for everyone", he said.

Wednesday, December 22, 2010

Microsoft planning new Windows tablet OS

Microsoft is allegedly working on a version of its Windows operating system suited to tablet and smartphone based processors. 

 

 

Microsoft Corp has begun work on a new version of its Windows Operating system designed specifically for low power electronics, according to reports. 

The operating system is said to work with processors produced by UK tech company ARM holdings PLC. It represents a major deviation for the Windows OS, which is synonomous with the x86 format and Intel processors.
ARM processors are commonly found in tablet computers and smartphones, most notably the recently released Samsung Nexus S.
A story published in the Wall Street Journal yesterday said sources close to Microsoft had been working on the ARM project for some time.
"One of those people said the effort is part of a broader push at Microsoft to make Windows more "modular" so that pieces of the operating system that are unnecessary for smaller, low-power devices like tablets can be easily stripped away to make the software perform snappily on the gadgets."

These attemps to simplify Microsoft's Windows OS could be an attempt by the company to regain lost ground in the tablet market. Apple currently enjoyes tablet-dominance with its hugely succesful iPad.

Microsoft announced on Tuesday the recent success of its new Windows Phone 7 operating system which had sold more than 1.5 million handsets in the first six weeks of sales.

Details of the new ARM-based Windows remain unclear, with both Microsoft and ARM declining to comment.

The best video games of 2010

The Telegraph video game team present their top 10 video games of 2010. 

 

There's arguably been little revolution for the video game industry in 2010, but there's been phenomenal evolution. Several games have delivered the best, most refined examples of their genre over the past twelve months, while other titles have pushed the envelope in what constitutes a gaming experience. There are scores of games we'd love to tell you about, but we've managed to boil down what we feel are the best games of 2010 to a list of 10. They are not ranked; rather we've presented them alphabetically as video games have become so varied in the experiences they offer players, that ranking a platformer above a shooter or an open-world adventures feels pointless and more than a little unfair. 

These the best games of the year that all of us at the Telegraph Video Games site could agree on; the ones that have had the most impact, or simply provided the most fun. Our individual lists are at the bottom of this article. We hope 2010 has been as good to you as it has to us. 

Assassin's Creed: Brotherhood
(Ubisoft Montreal/Ubisoft) 



Fans were originally unsure as to whether the Assassin's Creed: Brotherhood would feel like a rushed cash-in, arriving as it did so soon after the release of its predecessor. Concerns were soon silenced, however, when the scope of the single player revealed itself. Being able to run your own crew of assassins is fantastic, as is the simple yet compulsive act of rebuilding Rome. However it's the multiplayer which really warrants its inclusion here; an amazing, tense experience that's far better than players ever expected. Constantly rewarding, always mixing it up, Brotherhood's multiplayer shines as one of 2010's online highlights. 
 
Bayonetta
(Platinum Games/Sega) 
 
Mixing in witches, demons, guns, puzzles and outrageous boss battles, Bayonetta is stark raving mad and some of the most fun you can have on a console. Developed by Hideki Kamiya – the creator of the Devil May Cry series – Bayonetta is a game harbouring an almost lustful adoration of its bespectacled titular female character - who looks like a cross between Sarah Palin and a dominatrix from a high-end leather club - but it escapes accusations of objectification in two ways. First, Bayonetta herself is an aggressive, acid-tongued heroine who can give as good as she gets both phsyically and verbally. Second, the game's focus remains solidly on combat; combining gymnastic movements with frenetic gunplay and hand-to-hand attacks, Bayonetta fighting system is unquestionably the best of its type. It may take a while to master Bayonetta's intricate attack selection, but any game in which the hero uses a mane of body-hugging hair to dispatch ethereal terrors to oblivion has got to be worth a look.

Call Of Duty: Black Ops
(Treyarch/Activision) 
 
By the end of 2011, no video games developer could rest easier than the Santa Monica-based Treyarch. Not only would they have to win over a fan base that was as loyal to Infinity Ward - the makers of Modern Warfare 2 - as it was to the COD brand, they were charged with topping the highest-earning games release of all time. Amazingly enough, they managed just that. Call Of Duty: Black Ops is now the gold-standard for the franchise. The game's story campaign is fun to play, filled with explosive set pieces and is tied together by a very decent yarn. The multiplayer is both deep and innovative; the Wager Matches alone will keep the COD faithful playing well into the night. Finally, the games zombie-themed multiplayer is a fan favourite which never stops being silly, infectious fun. Spare a thought for the developers who have to follow Blacks Ops - they certainly have their work cut out for them.

Deadly Premonition
(Access Games/Rising Star Games)
 
A game that defies scoring, defies even common sense. It has some very real, very pervasive mechanical issues and its wilfully insane themes will absolutely not be to all tastes. But those that fall for Deadly Premonition's wonderful weirdness fall hard. And Francis York Morgan is, without doubt, the most fascinating video game character in years. While its debt to David Lynch's Twin Peaks is huge, Deadly Premonition's story is genuinely complex, disturbing and engaging. The very definition of a cult hit, with a fierce and vocal group of fans that will scream from the rooftops about how you must play this game. I'm one of them.

Demon's Souls
(From Software/Namco Bandai) 
 
I loved everything about this game. Everything. I'm still not finished with it. I'm halfway through the second playthrough with my main character, and have various other playthroughs on the go. There's loads more I still want to do. The atmosphere, the tension, the danger every single thing poses, it keeps drawing me back. It's a bleak, oppressive game that somehow manages to be some of the most fun I've had in years. And the Tower Knight still freaks me out every time.

Mass Effect 2
(BioWare/Electronic Arts) 
 
BioWare's fabulous space opera sequel is a masterclass in sci-fi world-building, weaving an engaging tale in its meticulously crafted universe. The wealth of activities on offer was simply mind-boggling. Players could while away hours exploring the game's universe, mining its countless planets for resources or picking up numerous curios in the in-game giftshops.But raising it above and beyond was its characters; a rag-tag crew of differing skills, personalities, tempermants and species. It's not often in video games that you'll be desperate to get to know your squad-mates, but you will here, discovering their fears, motivations and testing their loyalty and dedication. And who can forget the Salarian doctor, Mordin Solus, singing Gilbert & Sullivan?

Red Dead Redemption
(Rockstar San Diego/Rockstar Games) 
 
I would quickly run out of space if I had to list all the reasons Red Dead Redemption is one of my favourite games of 2010. Its compelling plot, gritty, well-defined characters, fantastic gameplay and gargantuan multiplayer all deserve a nod, but they don't really encapsulate what makes Rockstar's Wild West adventure such an essential title. Really, the game's trump card lies in convincing the player that the Old Western world it contains is a living breathing environment, and it manages to do this with envious ease. It all starts with the first sunset. The first time you stare off into the distant horizon. The sounds of the wilderness surround you, a gust of wind blows a tumbleweed past but you remain captivated by the gorgeous, sunburnt vista before you. You watch as the clouds bleed purple and red as the sun sinks below the mountains. It's then you know that Red Dead Redemption has you completely immersed in its world, and there are few better - or more beautiful - places to be.

Starcraft II: The Wings Of Liberty
(Blizzard Entertainment) 
 
"Hell, it's about time!" snarled a cigar-chomping space marine in the trailers for the superb Starcraft II, echoing the feelings of the series' massive fan base. It had been 12 years since we last saw Jim Raynor and his band of rebels grace a computer screen, so the anticipation surrounding the release of Starcraft II was understandably huge. Amazingly, given the massive expectations heaped on the developer, Blizzard didn't disappoint. Starcraft II came loaded with a gigantic campaign, a fantastic multiplayer and a set of creative tools for players to enjoy. The game doesn't exactly reinvent the wheel for RTS games - SC veterans will find a lot of it pleasingly familiar - but it makes an unshakable claim to be numbered among the greats of the genre. 

Super Mario Galaxy 2
(Nintendo) 
 
Genius, joyous, insatiably inventive. Super Mario Galaxy 2 is the world's finest game designers let loose, crafting Mario's intergalactic playgrounds with boundless, endless creativity. At the centre of it all is the plumber himself, as ebullient and delightful to control as ever. Super Mario Galaxy 2 perfects the platformer over 120 golden stars then when, you think it's all over, shatters its boundaries over 120 more. For me, it's almost unfair to crown it my game of the year, because it's Galaxy 2 ... then it's everything else. Not just my favourite game of this year, but of any year full stop

please visit: http://www.telegraph.co.uk/technology/ for everything technology.

Monday, December 20, 2010

Apple to open Mac App Store

Apple will open the Mac App Store, its first for a computer as opposed to a mobile device, on January 6. 

 

Apple MacBook Air 

“The App Store revolutionized mobile apps," said Apple chief Steve, talking about the iPhone's app store that opened in 2008. "We hope to do the same for PC apps with the Mac App Store." 

The store, which will be available to those users running the Snow Leopard operating system on their Macs, will be available in 90 countries from launch.
The app store will function in a similar way to a mobile app store, allowing users to browse for the latest or most popular apps and download them with them with just one click.
Mac developers will set the price of their own app and receive 70 per cent of sales revenues, just as they do on the iOS App store. They have until 31 December to submit their apps in time for the launch.

Twitter: judge approves micro-blogging from court

Tweets and text messages can be sent from courtrooms after the country's most senior judge approved the use of digital communication technology. 

 

Anyone wanting to use Twitter from a courtroom will first need the permission of the judge   
Reporters, bloggers and members of the public will even be able to sit in courts and surf the internet on their laptops for the first time – so long as they are quiet. 

Lord Judge, the Lord Chief Justice, issued guidance allowing modern technology in the country's courts despite concerns that it could put some criminal trials at risk.
But despite his consent, use of Twitter and other digital technology will still require the approval of the relevant judge in each case.
They will reserve the right to refuse if there are concerns over justice and a fair trial.

Judges may also decide to restrict its use to reporters and not those in the public gallery.

Last week, a London magistrate issued the first formal approval to use Twitter during the bail hearing of Julian Assange, the founder of WikiLeaks.

Judge Howard Riddle said it could go ahead, provided it was "quiet and doesn't disturb anything", but a judge hearing the appeal three days later refused a similar request.

Photography and sound recording of cases is still banned but the guidance is the most significant change in how court cases can be reported since the Contempt of Court Act 1981.

Lord Judge accepted the risk to the "proper administration of justice" was at its highest in criminal trials where witnesses outside the courtroom could find out what is being said inside before being called to give evidence, he warned.

He said: "The judge has an overriding responsibility to ensure that proceedings are conducted consistently with the proper administration of justice, and so as to avoid any improper interference with its processes.

"There is no statutory prohibition on the use of live text-based communications in open court.

"But before such use is permitted, the court must be satisfied that its use does not pose a danger of interference to the proper administration of justice in the individual case.

"Subject to this consideration, the use of an unobtrusive, hand-held, virtually silent piece of modern equipment for the purposes of simultaneous reporting of proceedings to the outside world as they unfold in court is generally unlikely to interfere with the proper administration of justice."

He went on: "The normal, indeed almost invariable, rule has been that mobile phones must be turned off in court.

"An application, whether formally or informally made (for instance, by communicating a request to the judge through court staff) can be made by an individual in court to activate and use a mobile phone, small laptop or similar piece of equipment, solely in order to make live text-based communications of the proceedings.


"When considering, either on its own motion, or following a formal application or informal request, whether to permit live text-based communications, and if so by whom, the paramount question will be whether the application may interfere with the proper administration of justice.

"The most obvious purpose of permitting the use of live, text-based communications would be to enable the media to produce fair and accurate reports of the proceedings.

"Without being exhaustive, the danger to the administration of justice is likely to be at its most acute in the context of criminal trials – eg, where witnesses who are out of court may be informed of what has already happened in court."

Tuesday, December 14, 2010

Radio 3 begins 'HD’ broadcasts

BBC Radio 3 will be playing better music tomorrow morning – the Corporation’s classical station has become the first in the UK to broadcast full time in so-called “high definition sound”. 

 

The new service offers a wider range of volumes than normal broadcasts, accentuating the loud and quiet sounds most often found in classical music

 

Listeners, however, will need to use a computer to benefit from the new service, and will need speakers better than those that come with most laptops or standard PCs. At its best, however, the sound quality is almost double that of digital radio and comparable to FM sound. It offers a wider range of volumes than normal broadcasts, too, accentuating the loud and quiet sounds that are most often found in classical music. 

The quality of existing FM and DAB Radio 3 broadcasts will not be affected. The BBC will mark the occasion by broadcasting a daily new recording of a modern Christmas carol each morning at 8.50 am and the schedule will include a new work from British composer Sir John Tavener. Over the first 12 days of January, Radio 3 is also devoting its entire schedule to Mozart. His complete works will be broadcast in HD.
The innovation means that the BBC will now be broadcasting two different audio qualities online, as well as DAB, FM, MW and LW radio.

Tim Davie, Director of BBC Audio and Music, said “I expect Radio 3 to be the first of an overall industry drive to keep improving the quality of audio for listeners.”

Radio 2 has already conducted trials of HD for Sir Elton John’s Electric Proms performance in October, and Radio 4 will also broadcast the service of nine lessons and carols in HD on Christmas Eve. Mr Davie said that he considered that extending the number of HD stations broadcasting the UK was “a natural evolution”. He added that drama on Radio 4 benefited just as much from increased sound quality as other music stations.

The improvements in audio quality are achieved by increasing the “bit rate” of the broadcast signal. Radio 3 is already broadcast at the highest quality of any BBC radio station, transmitted at 192 kbit per second. The new HD standard, however, uses 320 kbit/s. Audio on a CD is approximately 1400 kbit/s, but compression technologies for digital audio mean that 320 kbit/s is considered to be sufficient by many audiophiles.

The sound quality of FM radio is widely considered to be the highest available on nationwide broadcast networks, but the Government’s programme of digital switchover is aims to gradually turn off FM signals across the country. There is, however, no date yet set for when FM broadcasts will be switched off completely.

Assassin's Creed: Brotherhood review

Assassin's Creed: Brotherhood is a magnificent and engrossing open-world adventure, shot through with a gripping plot and absolutely gorgeous presentation, writes Nick Cowen. 

 

The tale of revenge and intrigue continues: Assassin's Creed: Brotherhood puts players in the boots Ezio Auditore da Firenze once again 

Format: Xbox 360 (version tested), PS3 and PC
Developer:
Ubisoft Montreal
Publisher:
Ubisoft
Released:
Out now
Score:
10/10 

Say whatever else you like about Ezio Auditore da Firenze, but age hasn't put a dent in his fitness. At the age of 40 the hero of Assassin's Creed: Brotherhood is as lithe and sprightly as he was as a teenager. He can still leap across rooftops with catlike grace, dead-lift himself up sheer walls using the tiniest handholds and cut a bloody swathe through a small army of foes. His physical prowess is all the more impressive when you consider his adventures took place in an age where the average man could expect to die at around 35-years-old and physiotherapy was carried out with a saw.
It's a good thing that Ezio stayed in shape because as the events of Assassin's Creed: Brotherhood unfold, the cowled Italian killer is called upon to engage in a variety of activities in his quest right the wrongs against him and his kin. Revenge once again drives the plot in the latest entry of Ubisoft's superb series, and this time it isn't so much a dish served cold as it is a multifaceted feast of delights. After his villa is destroyed and a beloved relative is killed by the forces of the Borgia family, Ezio heads to Rome to construct a network of allies and businesses to help him in his quest for vengeance.

Of course, veterans of this series will know that Ezio's clandestine activities in the 16th Century aren't the only story Assassin's Creed: Brotherhood is concerned with telling. The game's main plot involves an ex-bartender helping a cult of heroic assassins fight against the growing influence of the shadowy Templars in the not too distant future. While that may all sound weirdly entertaining, it's actually been the weakest element in the past two games. This time it's a bit more involving; the overarching plot involves the series' other protagonist, Desmond, and the assassins searching the ruins of Ezio's former home for a missing piece of Eden. Desmond, gets a bit more time on stage and even has his own section of free-running and platforming. But ultimately, neither he, the assassins or their quest is as involving as Ezio's story and thankfully, the developers have the good sense to stick Desmond in the Animus for the lion's share of the game.

Assassin's Creed: Brotherhood is for the most part set in the city of 16th Century Rome, and as with all of the environments in all the Assassin's Creed games, it's absolutely breathtaking. Even though the game contains only one city – the other two contained three a piece – it's divided into districts which all have a distinct flavour which prevents the player feel like they're wandering through the same stretch of cobbled street. Once the player takes Ezio up to the rooftops, the Eternal City becomes looks even more impressive; the rooftops stretch off into the distance and gorgeous landmarks such as the Collesseum, the Pantheon and Palantine Hill are clearly visible.

Rome isn't just the luscious backdrop to Ezio's story, though. It's also a massive playground filled to bursting with activities for players to get stuck into. Tap the select button to bring up the in-game map and the streets are positively littered with icons denoting side-quests, story missions, demolition targets, stores that need sprucing up or perches on buildings which reveal more of the city. However, the game's trump card is that the developers have ingeniously tied every single activity, however peripheral it may seem, into the game's main story. It's a trick they pulled off admirably in Assassin's Creed II, but here it's taken to another level entirely.


In order for Ezio to have his revenge, he needs a clean shot at the head of the Borgia clan, the family who currently control Rome. In order for him to have any chance of this, he needs to reduce the Borgia's influence in the city. Ezio accomplishes this by chipping away at the Borgia-held fortifications and encouraging the citizens of Rome to back his efforts. To that end, players will find themselves sneaking into Borgia strongholds, killing guard captains, and then razing the fort's central tower to the ground.

This drives out the Borgia troops and allows Ezio to pump money into the businesses in the surrounding areas, opening up commercial ventures such as blacksmiths, banks and tailors. This has a two-pronged effect of increasing Ezio's standing in the city and providing the player with outlets to collect money, buy and repair equipment, and engage in the odd spot of art collection. The fact that all of this ties back into Ezio's revenge efforts proves incredibly effective in making the player feel like everything they're doing is part of an investment in a long-term goal. In this way, whenever they catch site of a Borgia tower in the distance or a shop that needs renovating, they never feel like they're leaving the central plot to engage in a meaningless side-quest. In the war against the Borgia, every little helps.

As the game progresses, the player gains access to more weapons and a coterie of assassins which can be deployed as a ranged attack whenever they're close by (signified by a meter under the health bar). Ezio's assassins can also be sent on missions throughout the rest of Europe to hone their skills. Players who enjoyed Assassin's Creed II will be delighted to know that the excellent platforming levels in the Assassin's Tombs are back, this time in the form of hideouts belonging to a gang of fur-clad fanatics called The Followers Of Romulus. As was the case in the last game, these sections are an absolute marvel in terms of how they meticulously balance challenging gameplay, tense atmosphere and stately pacing.

A couple of problems still persist in the free-running. Ezio is far more agile and quick than his predecessor Altair but next to the protagonists in games like inFamous and Crackdown he moves at a very sedate pace. Sometimes leaping between a stretch of rooftops doesn't feel as fluid as it should and the game still has the annoying habit of interpreting the command to scurry up a wall face as a desire to kick off the wall in the opposite direction. In some instances, after a lengthy section of platforming, this has the potential to send Ezio kicking off a final wall and plummeting down to his death. Luckily there's a decent checkpoint system in place, presumably to prevent the player's levels of frustration from ever veering into control smashing territory.

The developers have tinkered with the combat somewhat. In the previous games there was always the temptation to fight every battle the same way: by striking a defensive posture and timing lethal counter-moves. Perhaps in an attempt to change this, the developers have tweaked things to prompt players to mix it up a little more; players will find it more fun to go on the offensive by making Ezio deliver a swift kick to an enemy's groin before laying into them with a sword. There's also a new, more flowing aspect to the combat this time. By timing their attacks, players can move quickly between enemies delivering a series of lethal blows to multiple opponents. This doesn't turn fighting into a cake-walk, however, because the AI isn't as stupid as it used to be in this series and opponents are far more aggressive and crafty.

Next to the enormous campaign, Assassin's Creed: Brotherhood boasts a very impressive multiplayer mode, containing four types of matches. Each player is given a target (one of the other players) and a small indication of where they are on the map. Then they're turned loose and have to hunt down their quarry while avoiding being killed by the player who has been assigned a contract for them. It's an eerie, tension-filled experience to be sure; players have to make sure they aren't spotted by their target while staying on the look out for their would-be killer breaking cover.

But the multiplayer is Ubisoft putting a bright red bow on the top of what is already a fantastic package, which is as welcome as it is surprising. When Assassin's Creed: Brotherhood was announced so soon after the release of its predecessor, there was the suspicion that it would be a lightweight affair and more of a stop-gap in the series than a solid entry in its own right. As it turns out the opposite was true and then some; Assassin's Creed: Brotherhood is the franchise's best entry to date and one of the best games of 2010.

Sunday, December 12, 2010

NBA star uses Facebook to discuss UFO sighting

What should you do if you see an unidentified flying object?
Should you panic? Should you inform the authorities? Should you relax, take out your cell phone, and film it, while simultaneously thinking: "At last!"?

Well, the San Antonio Spurs' Manu Ginobili happened upon a mysterious flame in the sky last week. While the Spurs' Head of Security filmed it, Ginobili stood and watched and wondered what it might be.

Writing in his native Spanish, Ginobili said he availed himself of "Don Google" and tried to find a reasonable explanation for the flying lights (film of which, taken by others who saw the strange sight, I have embedded here)


It seems like there were two bright, flaming objects, descending--one of which rapidly changed direction.

Ginobili's initial work with Don Google made him wonder whether this was the X-37B secret space plane, which was returning to Earth after doing whatever it was supposed to for seven months in the skies above.

However, the X-37B landed at 1:16 a.m. PT on Dec. 3 at Vandenburg Air Force base in California. Ginobili--and others who saw this apparition--witnessed their unidentified flying object of fascination at 5:10 p.m. PT. On Dec. 1.

Ginobili himself seems still to be perplexed. He is sure that the object he saw was in the skies toward Santa Barbara. And that is all he can be sure of.

Perhaps some readers may have an opinion as to whether this might have been a meteor or something more mysterious. Perhaps some readers saw this peculiar aerial activity for themselves.

Perhaps the seven U.S air force pilots were, indeed, correct when they recently said that aliens had already descended to earth on several occasions in order to, say, knock out our nuclear systems for a while.

Perhaps, though, we will have to wait for Julian Assange's promised Wikileak that will enlighten us as to the mysterious bright apparitions that we occasionally see in our skies.


Read more: http://news.cnet.com/8301-17852_3-20025409-71.html#ixzz17vGx1Os5
Link has video, must see.

AVG anti-virus update could freeze Windows PCs

Computers running the 64-bit version of Microsoft’s Windows 7 operating system could be rendered unusable if users install the latest anti-virus software update from AVG. 

 

An issue with AVG's latest security update is affecting Windows 7 machines
 
The problem affects the most recent free update for AVG 2011, which was made available to users on Dec 1. 

AVG has acknowledged that the patch can send some 64-bit Windows 7 machines in to a crash cycle, forcing a reboot of the computer from which it never restarts. The anti-virus company has withdrawn the update.
The problem is caused by one particular virus database update, which automatically forces the computer to reboot in order for the update to take affect. Upon restarting, the PC will register a "c0000135 error", and will not complete the boot cycle.

The software update is no longer available to users, but AVG has released a guide for those customers who have already installed the update and are experiencing problems as a result.

The step-by-step instructions how the update can be disabled, by running an AVG “rescue CD”.

AVG apologised to users for the software glitch. The company has also recommended an alternative recovery method for those users who no longer have, or cannot create, a “rescue CD”.

Saturday, December 11, 2010

Facebook rejected Microsoft offer

Microsoft has confirmed that it tried to buy Facebook for $15 billion. 

 

Mark Zuckerberg
 
Speaking at a panel entitled “How to get acquired” at the Le Web conference in Paris, Microsoft’s Senior Director of Strategy and Acquisitions Fritz Lanman answered a question from host Loic Le Meur by saying “Yeah we tried to acquire Facebook. Facebook had a lot of similarities to Microsoft back in the day.” 

The answer confirms a rumour that was first reported in detail in David Kirkpatrick’s book “The Facebook Effect”
Onstage, Lanman also speculated that Facebook’s valuation could in the future rise as high as Microsoft’s.

Facebook founder Mark Zuckerberg rejected Steve Ballmer’s offers to buy the social network for $15 billion in 2007. Instead, Microsoft invested $240 million for a small stake, and the two companies now work together in a search partnership.

In The Facebook Effect, Kirkpatrick writes that Ballmer asked Zuckerberg ““Why don’t we just buy you for $15 billion?” He was told “I don’t want to sell the company unless I can keep control.”


Kirkpatrick goes on, “Ballmer took this reply as a sort of challenge. He went back to Microsoft’s headquarters and concocted a plan intended to acquire Facebook in stages over a period of years to enable Zuckerberg to keep calling the shots. But Zuckerberg rejected all the overtures.”


Angry Birds dominates apps of the year list

Apple has released details of the most popular apps, albums and movies sold through the iTunes store in 2010. 

 

Angry Birds was the most popular paid-for app, second most popular free app, and third highest-grossing app of 2010, according to Apple.


Angry Birds, the hugely popular game in which cartoon birds are catapulted towards pigs balancing on teetering structures, was the most downloaded paid-for app on the iTunes store this year.
The ‘Lite’ version of the game, which allows people to try out the game before spending 59p on the full version, was the second most popular free app in 2010. It was also the third highest-grossing app of the year, second only to two TomTom navigation applications that retailed for around £50. Apple has not released precise sales figures for the individual applications.
Other popular apps included Dropbox, which allows people to synchronise and share files across computers, via the internet, and access these files from their mobile phones, and Nigella Lawson’s cooking guide.

Saturday has been declared Angry Birds Day, in honour of the highly popular and addictive game. Fans of the game will be meeting up in cities around the world to slingshot cartoon birds at cartoon pigs.

"Angry Birds has this amazing cross-over appeal that makes it as popular with hardcore gamers as casual gamers," said Guy Cocker, editor of videogames website Gamespot. "It's a game that plays to the strengths of the iPhone and iPod touch – it's been designed specifically for that platform, and it just works incredibly well.

"Whenever I catch the bus, there's always someone on there playing Angry Birds. It's got a low barrier to entry, and you really feel like you're getting a lot of game for your money. It's no surprise that Angry Birds has been nominated for some of this year's most prestigious gaming awards."

Friday, December 10, 2010

Is Nexus iPhone’s nemesis?

Matt Warman reviews Google’s new phone, and says it’s almost enough to shake up the market.

 

Google's new Nexus S has been developed in association with Samsung .
 
Google’s new Nexus S is the mobile phone that the search giant – and partner manufacturer Samsung – hopes will allow it to set out a serious challenge to Apple’s iPhone. 

That is, of course, the aspiration of every phone manufacturer on the planet, and Apple’s device has relentlessly raised the bar in its recent evolutions. Above all, the iPhone user experience is effortlessly simple, and the interface clarifies complex tasks. It’s an imperfect handset, but the iPhone, overall, remains the least imperfect package available today.
Google’s rival Android operating system is, according to the man in charge, Andy Rubin, “an enthusiast product for early adopters – or wives of tech enthusiasts”. With 300,000 Android phones activated every day, however, there are clearly a lot of early adopters about.

One of Android’s strengths is its diversity: scores of mobile phone manufacturers use it and there’s a version of it on products at every price. But the Nexus S is the flagship device. It’s currently the only phone to run the latest version, codenamed Gingerbread, and the only one with “near field communication” (NFC) and an updated interface.

In the hand it feels lighter than the iPhone and other top handsets such as the HTC Desire HD. Its slightly curved screen, designed to feel more natural in a pocket or against the face, is exceptionally vivid, and almost as crisp as the iPhone’s “Retina Display”. Battery life, finally, is a significant improvement on previous Android iterations, just getting me through a day of intensive use.

Indeed, that issue of battery life touches on the most important issue for the Nexus S: it does more than any phone on the market. It can be a portable wireless hotspot; that NFC chip may in the future allow it to be used as a credit card; there are internet phone calls; peerless voice operation; there’s even a cute, cathode ray tube-style animation as the phone goes into standby. Your old Nokia might last a week between charges, but the Nexus S is, in terms of the demand it places on a battery, like trying to run half a dozen phones at once.

In truth, however, it is an incremental improvement on previous versions of Android. Those whizzy features are all valuable, but the user experience is not yet totally slick. Andy Rubin has already demonstrated the next version of Android, and clearly Google knows this is where it must do significantly better.
The S is the follow-up to Google’s first own brand phone, the Nexus One. Eric Schmidt, Google’s Chief Executive, told the Telegraph in June that there would be no Nexus Two. The first foray was “so successful, we didn’t have to do a second one” he said. Now on Twitter Schmidt observes, “I said there wouldn’t be a Nexus 2 but I never said anything about the letter S!”

What the S underlines is that Google realizes that only by total integration between hardware and software, however will it produce a really impressive handset. The UK’s mobile lead for Google, David Burke, observed that one reason for working with partners directly was simply that “we learn so much”. Google knows it does not have all the answers. Companies such as Motorola, which only make Android handsets, or HTC, who made the Nexus One, are crucial to Android’s development.

Indeed, one could argue that those manufacturers’ own improvements to Android are actually ahead of Google’s own. Nexus S is marketed as “Pure Google”. Take one look at the bald interface to set the alarm clock, and you may wish for a little less purity. Apps can help, of course. And Gmail on an Android handset just gets cleverer and cleverer. But Google could fix many holes in Android simply by looking at the Nexus S’s competitor models.

Only available from Best Buy and Carphone Warehouse, the Nexus S is not cheap. It’s £550, or free on £35 a month. An iPhone starts at £499. So is Android the future? Without a doubt. Is it yet the present? For “early adopters” it surely should be. For the rest of us the decision remains tantalisingly complicated. The must-have mobile is still the one out soon.

Twitter adds 100m new users in 2010

Microblogging service Twitter had 100 million new sign-ups this year, the site has revealed, including high-profile celebrity users such as Bill Gates, Tiger Woods and Kanye West. 

 

Kanye West is just one of the 100 million people who signed up to the Twitter microblogging service this year.

More than 100 million people joined microblogging service Twitter this year, the company has revealed.
Tiger Woods, Bill Gates, Kanye West and Cher have all signed up to the service in the last 12 months.
The site now has around 200 million users, and is widely recognised as a vital source of breaking news and views, providing real-time, eyewitness accounts of events such as the Iran election protests, the crash-landing of an aircraft on the Hudson River, and the earthquake in Haiti.

According to new research from the Pew Internet & American Life Project, eight per cent of adult internet users in America are on Twitter, with that figure rising to 14 per cent of 18- to 29-year-olds.

Almost a quarter of Twitter users check the service several times a day, although 21 per cent said they never checked it at all, suggesting that some people sign up to the service, but don’t use it.

The study also revealed that African-American and Latino adult internet users in the United States were twice as likely as white American adults to use Twitter.

Around 13 per cent of Latino adult web users and 18 per cent of African-American adult web users also use Twitter, compared to just eight per cent of white adults.

Minority groups are bigger users of the microblogging service because they are younger and more connected to mobile technology, said the study.

"Both of those groups, African-American and Latino adult internet users in the US, tend to be younger than white internet users, which helps to lead to their adoption of Twitter," said Aaron Smith, a senior research specialist with the Pew project.

"Both of those groups are also very mobile populations in their use of cell phones in particular to access the web. Overall, non-whites are more likely than white cell phone owners to do a range of non-voice tasks on their cell phones. They are more likely to use instant messaging and social networking on their phones."

Thursday, December 9, 2010

Google Zeitgeist: top searches of 2010

Google has released its Zeitgest list of most searched-for terms – here are some of the most popular phrases. 

Nicki Minaj was among one of the fastest-rising celebrity search terms on Google

Fastest rising searches of 2010

:: Chatroulette
:: Formspring
:: iPad
:: Justin Bieber
:: World Cup 2010
:: FB
:: Santander
:: Hotmail Sign in
:: Youtube
:: Metcheck

Top news and current events
 
:: Election 2010
:: Register to vote
:: David Cameron
:: Rail strike
:: Liberal democrat
:: Elections results
:: Labour party
:: Conservative party
:: Alex Jones 

Fastest rising people

:: kristian digby
:: justin bieber
:: nicki minaj
:: ellie goulding
:: alexander mcqueen
:: kesha
:: miranda kerr
:: kim kardashian
:: katy perry
:: enrique iglesias 

Top divorces

:: cheryl cole divorce
:: benny hinn divorce
:: tiger woods divorce
:: eva longoria divorce
:: susanna reid divorce
:: carol kirkwood divorce
:: bam margera divorce
:: claudia winkleman divorce
:: avril lavigne divorce
:: hulk hogan divorce

Top tickets

:: take that tickets
:: lion king tickets
:: wimbledon tickets
:: michael buble tickets
:: london eye tickets
:: lady gaga tickets
:: thorpe park tickets
:: glastonbury tickets
:: wicked tickets
:: olympics 2012 tickets 

Bargain hunting (top cheap searches 2010)

:: cheap flights
:: cheap holidays
:: cheap train tickets
:: cheap car insurance
:: cheap smells
:: cheap hotels
:: cheap laptops
:: cheap holiday deals
:: cheap travel insurance
:: cheap rail tickets 

Fastest rising lyrics
  
:: no love lyrics
:: carry out lyrics
:: airplane lyrics
:: starry eyed lyrics
:: unthinkable lyrics
:: california girls lyrics
:: crossfire lyrics
:: rude boy lyrics
:: mine lyrics
:: the cave lyrics

“i love” searches (fastest rising)
 
:: i love dance
:: i love coco
:: i love bass
:: i love hoodies
:: i love football 
 
“i hate” searches (fastest rising)
 
:: i hate mountains
:: i hate snow
:: i hate football
:: i hate mum
:: i hate love

“i want” searches (fastest rising)
 
:: i want popcorn
:: i want love
:: i want out
:: i want you
:: i want money 

“who is” searches (fastest rising)
 
:: who is salt
:: who is shawty
:: who is fonejacker
:: who is technoviking
:: who is banksy 

i feel (fastest rising)
 
:: i feel better
:: i feel free
:: i feel depressed
:: i feel lonely
:: i feel fat 

2010 overall most searched
 
:: Facebook
:: BBC
:: Youtube
:: Hotmail
:: Ebay
:: Google
:: you
:: games
:: mail
:: news 

Top food and drink
 
:: Tesco
:: Recipes
:: ASDA
:: Pizza
:: Wine
:: Sainsburys
:: Jamie Oliver
:: Morrisons
:: Cakes 
:: Curry 

High street most searched
 
:: argos
:: tesco
:: next
:: asda
:: john lewis
:: new look
:: asos
:: river island
:: debenhams
:: marks and spencer


Wednesday, December 8, 2010

UK video game sales chart.

UK game sales chart: the multiformat top 10 best selling video games in the UK. Data supplied by UKIE. 

1. Call Of Duty: Black Ops (▲2)


Bolstered, no doubt, by what analysts are called the world's biggest entertainment launch, Call Of Duty: Black Ops was bound to be a huge seller based on the power of its brand alone. The fact that it's actually a great game into the bargain almost feels like icing. Players have a campaign mode to blaze through, which while short, is far better written and more engrossing that those of any of Black Ops's predecessors. However, the multiplayer is what most punters stumped up their cash for, and in this area, Black Ops doesn't disappoint. Aside from lengthy list of match types, perks, maps, weapons and huge levels of customisation available, Black Ops boasts its own currency system (COD Points - CP), new Wager Matches - in which players can bet their CP against all comers - and Combat Training, an introduction to the multiplayer experience for players who always found the online arena too intimidating. Top that off with some of the best shooter action available and Black Ops earns its status in a walk as one of the best releases of 2010. 

2. Fifa 11 (▲4)


The football season may have been underway for a few months now, but for millions of gamers it began in October with the release of EA Sports's magnificent Fifa 11. The engine has been tweaked and polished to give the on-pitch action a greater sense of realism; ball physics are far better, ping pong passing has been eliminated and players look and act more like their real-world counterparts. With smooth online play which allows for 11 versus 11 player matches, a condensed player and manager mode (which thankfully isn't broken) and gameplay that hits the sweet-spot between reality and fantasy, Fifa 11 is arguably the best football sim on the market. 

3. Assassin's Creed: Brotherhood (-3)


Initially feared to be an un-numbered stop-gap in Ubisoft's open-world adventure series, Brotherhood has actually turned out to be the strongest title in the franchise to date. The platforming puzzle sections are outstanding and combat now enables players to flow between opponents, cutting a bloody swathe through their enemies. The graphics and soundtrack remain top-notch and the story-telling is superb. Assassin's Creed: Brotherhood is a fine entry in Ubisoft's ongoing epic of revenge, assassinations and... er... exploration of previous lives through cybernetics.

4. Gran Turismo 5 (▼1)


The racer the world has been waiting for; Gran Turismo 5 throws down the gauntlet to the entire racing genre with its eye-popping graphics, intricate gameplay and deep and involving content. This is the video game petrol heads and racing fans will love - which in a way may limit its appeal somewhat. The wait may have overblown the hardcore's expectations but for the rest of us, GT5 could just be all the driving game we'll ever need. 

5. Just Dance 2 (-5) 


The sequel to Ubisoft's world-conquering party title looks set to stay in the charts for the forseeable future. The game's song-list is pretty varied and it comes with a duet feature which allows players to perform complimentary moves in both two and four player mode. It might not win over the shooter/hard-core/testosterone crowd, but as party games go, this isn't half bad. 

6. Michael Jackson: The Experience (new entry)





Dancing games are always a hit at parties and Michael Jackson's hit-making track-record needs no introduction, so really, it was just a matter of time before a games developer put the pair together. While Michael Jackson: The Experience has the odd response issue, it's a lot of fun to play with friends - particularly if you're a fan of the King of Pop's back catalogue. Jackson's fans can mirror his moves and enjoy his music too.
7. Need For Speed: Hot Pursuit (▼6) 


Hot Pursuit is something of a return to form for the Need For Speed franchise. EA's premier racer has ditched the bling bling street racing scene and instead offers players smooth simulation mixed with arcade madness. The result is an adrenaline-fuelled epxerience in which players pit themselves against the AI or each other in cops vs ne'er-do-wells road battles. The gameplay mixes driving skills and the tactical deployment of power-ups into a glorious cocktail of road mayhem. One of the better driving games of 2010.

8. Wii Party (▼7) 


Nintendo hope to occupy your post-Turkey slump this Christmas with its latest family-friendly title. Send your Miis into competition in a digital board game, taking in some daft minigames along the way. There's too much reliance on luck, perhaps, with dice rolls dictating the flow of the game, but the minigames are easy-going fun and there's a sprinkling of great ideas. Plus, it's one of the few games you can have your Granny face off against Darth Vader in a present-stacking competition. 

9. Wii Fit Plus (▲13) 

It may be just over a year old, but Nintendo's premier fitness title for the Wii is still a strong seller. Pleasing to the eye, if not completely perfect, Wii Fit Plus is a solid entry in the fitness game genre. Despite its shortcomings it's guaranteed to make the act of exercising enjoyable and if you don't already own a game of this type, but are interested in trying one out, Wii Fit Plus is a no-brainer; as an entry into the genre, it is peerless. And yes, after just one workout you will feel less guilty about the packet of crisps you ate on the way home.

10. Professor Layton & The Lost Future (▲11)


Fans of the gentlemanly Professor and his sidekick Luke will know what to expect from this absolutely delightful third entry in the series. For the rest of you, here's the pitch; Professor Layton and his apprentice are catapulted into a steampunk future London in the clutches of an evil mastermind. Along the way they meet tons of eccentric characters armed with loads of puzzles ranging maths-based conundrums to clever word games, to picture puzzles to jigsaws and more. As with other Layton titles, the visuals and soundtrack are lovely, the story is whacky and engrossing and the whole package is bursting at the seams with charm. An essential purchase for all ages.